videogames
SEGA has shared a 'Sonic X Shadow Generations' music video featuring a remix of 'Kingdom Valley Act 1'. Fans haven't seen Kingdom Valley since 2006's platformer 'Sonic The Hedgehog 06', but it's back for 'Sonic Generations'. The game - a remaster of 2011’s 'Sonic Generations' - will bring remastered levels and new stages and a brand new tale for Sonic's rival Shadow. The stages revealed include Green Hill I and II, and Space Colony Ark Act 1 and the Biolizard boss fight. The game will be released on October 25, and those who pre-order the Digital Deluxe edition will get three days early access...
BANG Showbiz English
The next 'Battlefield' game is "one of" EA's "most ambitious projects" in their history. In its recent earnings report, the gaming giant teased an "epic Battlefield experience" is on the way from DICE, Ripple Effect and Motive. EA declared: "This is not just one of our top priorities, it is also one of the most ambitious projects in our history. We have brought together the very best team coupled with the resources and technology they need to deliver an epic Battlefield experience." The news from the publisher comes as it prepares to put to bed three last-gen ‘Battlefield’ games. The publisher...
BANG Showbiz English
Friendship is a wonderful thing. Out of this world, you could say. East Side Games certainly think so – the game studio has announced a very special crossover between Star Trek and Doctor Who in honour of International Friendship Day (30 July). Dubbing this year’s celebration the inaugural Intergalactic Friendship Day, the Vancouver-based studio is combining the shows’ sci-fi universes in the Star Trek: Lower Decks Mobile and Doctor Who: Lost in Time mobile games. Starting from 1 August, fans will – for a limited time – be able to experience the same story from two unique perspectives. "We are...
Euronews (English)
A study in Norway found that adults who spend more time playing Fortnite Battle Royale and play to interact with friends (social motives) tend to report that playing the game increased their network of friends. Individuals with disabilities who spend more time playing the game tend to see it as having a positive impact on their lives. The research was published in Frontiers in Medical Technology. Gaming is an activity that appeals to people of all ages. Studies show that the average age of a gamer is currently around 33 years and that 48% of gamers are female. At present, around 3 billion peop...
PsyPost (CA)
A study in Norway found that adults who spend more time playing Fortnite Battle Royale and play to interact with friends (social motives) tend to report that playing the game increased their network of friends. Individuals with disabilities who spend more time playing the game tend to see it as having a positive impact on their lives. The research was published in Frontiers in Medical Technology. Gaming is an activity that appeals to people of all ages. Studies show that the average age of a gamer is currently around 33 years and that 48% of gamers are female. At present, around 3 billion peop...
PsyPost
A study in Norway found that adults who spend more time playing Fortnite Battle Royale and play to interact with friends (social motives) tend to report that playing the game increased their network of friends. Individuals with disabilities who spend more time playing the game tend to see it as having a positive impact on their lives. The research was published in Frontiers in Medical Technology. Gaming is an activity that appeals to people of all ages. Studies show that the average age of a gamer is currently around 33 years and that 48% of gamers are female. At present, around 3 billion peop...
PsyPost (UK)
Performers who lend their vocal talents to video games have voted to go on strike after talks broke down with the studios over the use of AI in productions. This is the second stoppage in the last year for the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA), which ended its historically long 118-day walkout over film, television and streaming contracts in November last year. Why the AI demand from the Writers Guild strikes is the most important talking pointLast year’s action, paired with a strike by the Writers Guild of America (WGA), also disputed the use ...
Euronews (English)
Video gaming has become a global phenomenon, with over 2.46 billion players worldwide in 2022 contributing to a staggering $347 billion in revenue. A significant portion of this revenue comes from microtransactions — small in-game purchases that enhance the gaming experience. Among these, loot boxes, which offer random virtual items, have sparked considerable debate due to their similarity to gambling. A recent study published in Scientific Reports explored whether gamers with autistic traits are more susceptible to excessive gaming and problematic gambling behaviors, and their spending patter...
PsyPost (CA)
Video gaming has become a global phenomenon, with over 2.46 billion players worldwide in 2022 contributing to a staggering $347 billion in revenue. A significant portion of this revenue comes from microtransactions — small in-game purchases that enhance the gaming experience. Among these, loot boxes, which offer random virtual items, have sparked considerable debate due to their similarity to gambling. A recent study published in Scientific Reports explored whether gamers with autistic traits are more susceptible to excessive gaming and problematic gambling behaviors, and their spending patter...
PsyPost (UK)
Video gaming has become a global phenomenon, with over 2.46 billion players worldwide in 2022 contributing to a staggering $347 billion in revenue. A significant portion of this revenue comes from microtransactions — small in-game purchases that enhance the gaming experience. Among these, loot boxes, which offer random virtual items, have sparked considerable debate due to their similarity to gambling. A recent study published in Scientific Reports explored whether gamers with autistic traits are more susceptible to excessive gaming and problematic gambling behaviors, and their spending patter...
PsyPost
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